Overworld 1.0 LIVE


Overworld v1.0 is live! We are now officially out of beta.

It's been an amazing journey. If you're reading this, you're either a die hard fan or chance interloper. Either way here's a quick timeline:

2014 - Hobby project kicks off on a simplified roguelike with a 3x3 grid. Written in JavaScript for ease of testing and portability.
2017 - Code is cleaned up to work with the closure compiler. RNG and state refactored to be fully deterministic. Game engine and graphics decoupled.
2019 - Server code written in Node.js to reuse game engine for validation.
2021 - Full time work commences, beta testing begins. Social media, professional sound, 5x5 grid, many new features.
2022 - Q2 launch!

If you've been playing the beta, don't expect anything major in this release. We are happy to launch on this branch as it appears relatively stable. (Please report bugs!) Otherwise, thanks for stopping by. Check out our social media for other updates, a bunch of videos should pop up this week.

Thank you!

Twitter: https://twitter.com/OverworldDev
Discord: https://tinyurl.com/overworld-discord
Facebook: https://www.facebook.com/RedAsteroidGames/
Reddit: https://www.reddit.com/r/redasteroid/
Website: https://redasteroidgames.com/overworld/

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